Is there any other ending other than completing the station and getting 'game over'? just curious.
This is an experimental game - there are significant flaws with some aspects of it.
The initial aim is to build a space station but you end up somewhere else completely.
Although this game is an idle clicker of sorts, the time scales have been compressed so the game can be played in 10-20 minutes.
Made for TigerJ(am) #2Made with Defold
Unzip the downloaded file to a location of your choosing. Run StationMaster.exe
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Wow, that ending had a good punch to it. Great Work
End is not making any sense but game is an awesome clicker game
very nice clicker game! Very entertaining!
Ben James! I enjoyed your clicker game, it was funny occasionally and I liked adding stuff onto the station. I felt accomplished bringing the space station online. I don't get the ending of the story, however, because I never really saw a threat present itself and it makes me as a player feel as though I lost when I actually completed the objective.
No offense, but if you didn't see a threat present itself then you werent paying any attention. The station constantly alludes to the fact that it will have no more use for you after it's complete.
I was paying attention, but saying things such as "it has no use for me" or that it will "take over the universe" or whatever else doesn't seem like a threat when the machine's only job is to produce power and say "scary" ai things.
Love the space plan esk theme you have going here. Enjoyed playing it a lot, would love a version 2 with way more expansions, maybe some planets or wormholes to venture through that act as an rebirth system (like going through them wipes out all your progress, but you get some strange perk or side effect) lots you can do to make it better. But love it so far!!