I know this might be a silly request but if you still have the project files I'd be really thankful if you could make a mac export download available! Defold makes it really easy and you wouldn't need to do any additional steps or add anything besides clicking Bundle > Mac > 64bit/Universal instead of Bundle > Windows > 64bit
I love this game! The visuals and music are excellent, I especially love the background, it gives such a sense of deep cold space! I enjoyed the somewhat slow reveal of the A.I.'s evil side, how it was sort of hesitant at first but started caring less and less as it grew more powerful :0 I am curious though if it kept to its promises or if it just abandoned us in the middle of space to die c':
The gameplay was fun too! Sometimes being unable to buy certain models was confusing, e.g. when the first cross was complete I didn't realise that's why I couldn't add more modules. It might help to add something in the speech about having reached the max and needing to aim to get another cross thingy? Also the upgrades to the clicking were a godsend!
Oh and at around module 47, the speech had a typo, something like "if them all", I can't remember what exactly it said but it should've been "of". Teeny error but I figured I'd let you know in case you wanted to fix it :P
All in all, it was very fun, and even though I anticipated the ending, it was cool!
Hey! I made a quick video on your game Mr. Dev, I enjoyed the premise and did some exploring in the world! A link to the video can be found here if anyone would want to watch it!
sorry for being 2 years to late but it does because the A.I said that after he/she was finished then he/she would not need you anymore so when you finish it then he/she kills you because you are not needed anymore.
Ben James! I enjoyed your clicker game, it was funny occasionally and I liked adding stuff onto the station. I felt accomplished bringing the space station online. I don't get the ending of the story, however, because I never really saw a threat present itself and it makes me as a player feel as though I lost when I actually completed the objective.
No offense, but if you didn't see a threat present itself then you werent paying any attention. The station constantly alludes to the fact that it will have no more use for you after it's complete.
I was paying attention, but saying things such as "it has no use for me" or that it will "take over the universe" or whatever else doesn't seem like a threat when the machine's only job is to produce power and say "scary" ai things.
Love the space plan esk theme you have going here. Enjoyed playing it a lot, would love a version 2 with way more expansions, maybe some planets or wormholes to venture through that act as an rebirth system (like going through them wipes out all your progress, but you get some strange perk or side effect) lots you can do to make it better. But love it so far!!
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how do you sell stuff
Nice!
I know this might be a silly request but if you still have the project files I'd be really thankful if you could make a mac export download available! Defold makes it really easy and you wouldn't need to do any additional steps or add anything besides clicking Bundle > Mac > 64bit/Universal instead of Bundle > Windows > 64bit
The game is actually open source. If you want to build a particular version for yourself, you can get the source project here: https://github.com/benjames-171/defold-games
I love this game! The visuals and music are excellent, I especially love the background, it gives such a sense of deep cold space! I enjoyed the somewhat slow reveal of the A.I.'s evil side, how it was sort of hesitant at first but started caring less and less as it grew more powerful :0 I am curious though if it kept to its promises or if it just abandoned us in the middle of space to die c':
The gameplay was fun too! Sometimes being unable to buy certain models was confusing, e.g. when the first cross was complete I didn't realise that's why I couldn't add more modules. It might help to add something in the speech about having reached the max and needing to aim to get another cross thingy? Also the upgrades to the clicking were a godsend!
Oh and at around module 47, the speech had a typo, something like "if them all", I can't remember what exactly it said but it should've been "of". Teeny error but I figured I'd let you know in case you wanted to fix it :P
All in all, it was very fun, and even though I anticipated the ending, it was cool!
Game stopped letting me buy upgrades.
It would be nice if it told you how much power you get from each component.
This game is suited for a speed run. It would need some sort of clock...
I clocked 7:54 , sure it can be improved.
so uhhhh i get to the point where the button gives you x1000 and i cant buy anything :')
nvm im just dumb
Is there any other ending other than completing the station and getting 'game over'? just curious.
Watch TigerJ(am) 2 - Part 2 from Tiger_J on www.twitch.tv
Watch TigerJ(am) #2 Feedback from MrJoshuaMcLean on www.twitch.tv
Hey! I made a quick video on your game Mr. Dev, I enjoyed the premise and did some exploring in the world! A link to the video can be found here if anyone would want to watch it!
https://www.youtube.com/watch?v=wsnXGEx9Av4
Wow, that ending had a good punch to it. Great Work
End is not making any sense but game is an awesome clicker game
sorry for being 2 years to late but it does because the A.I said that after he/she was finished then he/she would not need you anymore so when you finish it then he/she kills you because you are not needed anymore.
Oh no, I forgot the ending..
very nice clicker game! Very entertaining!
Ben James! I enjoyed your clicker game, it was funny occasionally and I liked adding stuff onto the station. I felt accomplished bringing the space station online. I don't get the ending of the story, however, because I never really saw a threat present itself and it makes me as a player feel as though I lost when I actually completed the objective.
No offense, but if you didn't see a threat present itself then you werent paying any attention. The station constantly alludes to the fact that it will have no more use for you after it's complete.
I was paying attention, but saying things such as "it has no use for me" or that it will "take over the universe" or whatever else doesn't seem like a threat when the machine's only job is to produce power and say "scary" ai things.
Love the space plan esk theme you have going here. Enjoyed playing it a lot, would love a version 2 with way more expansions, maybe some planets or wormholes to venture through that act as an rebirth system (like going through them wipes out all your progress, but you get some strange perk or side effect) lots you can do to make it better. But love it so far!!